News:
We’re pleased to announce that Blade & Soul releases in North America and Europe on January 19, 2016!
We’re pleased to announce that Blade & Soul releases in North America and Europe at 12AM EST/9PM PST on January 19, 2016!
Available in fully localized English, French, and German, players from around the world will be able to experience the fantastical kung fu world of Blade & Soul. Featuring 7 classes—from the menacing Destroyer, to the quick-footed Blade Dancer—players will explore settings deeply rooted in ancient mythologies, and be able to master the martial arts as they seek revenge in a gripping and breathtaking story.
Founder’s Packs offer a number of benefits and bonuses, and will continue to be sold until Head Start—an early-access period for Founder’s Pack owners—begins on January 15. Those who have purchased the higher tier Disciple or Master Founder’s Pack will also be able to reserve names for their character ahead of time; with name reservations beginning on January 11. More information on the name reservation process is to follow.
At launch, Blade & Soul will have a max level of 45, with access to the 1v1 Arena, and two dungeons not seen in our recent Closed Beta tests: Blackram Supply Chain, and E. Fleet Supply Chain. A regular cadence of content updates and patches are planned and in-progress, and we’ll have more information on upcoming content soon after release.
We want to thank everyone who has followed the Blade & Soul release in North America and Europe up to this point, and appreciate the love and support you’ve provided. We couldn’t have made this release possible without you!
Times in GMT/CET are included in the original post down below. It's official now!
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Are you saying....beta is over already?
No sad eyes please! The next beta for blade & soul is already on not today's tuesday, but next tuesday! 7 days to go(and quite some hours) from the time i have written this post! This will also be the longest beta that we will have of all the beta's
Check the event specifics by clicking "continue" from the main page to see the time, or by going to the Calendar view/page.
Furthermore, the guild is closing down again.
EDIT: After talking with Kitsu i have removed the last post and we will close down the guild, exept for people we will contact ^^
I also cleaned the comments on this article. feel free to dicuss this new article.
If you want to use our push notifcations, for receiving messages of new posts to subscribed forums, likes, new pm's etc, the delay of getting a push message is now less then 5 seconds so it works really well now for receiving updates. Again: the tutorial for getting it to work is here: http://cupcakethunder.eu/index.php?threads/how-to-get-push-notifications-working-on-our-website.211/
While we have a whopping 45 members currently, it is sad that a handful of those people barely come to teamspeak. I don't blame them because the game isn't live/launched yet, but this situation does give us the chance to get to know more people since the "club" we have now is pretty awesome and knows each other a bit already.
Note that because this is beta i'm not making a point out of it, but when the game goes live you can expect me and officers to scare you away from real life to make you play BnS with us on teamspeak. We will kick inactive players. Inactive goes for both ingame and teamspeak.
Anyway, we are opening the guild again. I am opening up for 5 to 7 people. Then we are closing again- and probaly until launch. I would like these people to be quite social and join us on ts3 even before game launch and just like to chill in a social group as we are. After this amount of 50-52 is reached, i will still accept ex-tera members from cupcake thunder(unlikely to join) but not anyone else.
So take your chance and contact me now through teamspeak, on this site or through an "contact us" form.
31 days ago(and 2 hours) i made the welcome topic on this website to welcome everyone to the new website.
The bug fixing has gone great and today(actually 10mins ago) we fixed one of the more annoying bugs this site had, the event timezone bug.
As of now, both the calendar view as the event itself will adapt itself to show when the event is in your timezone. So no more calculating or checking to see when the event will be held. This is really convenient.
And also good news for the officers and me, its easier for us now to create events and topics and its not cumbersome anymore.
- We have a magical 69 members. Awesome to have that number together with a month existance of the new site.
- We have 46 guild members.
- We have already 52 photo's uploaded onto our amazing gallery system.
- We have 283 pages of the chat blabbered full of golden nonsense <3 every page is 100 messages. So a total of 28400 messages in the chat and counting.
The bug fixing has gone great and today(actually 10mins ago) we fixed one of the more annoying bugs this site had, the event timezone bug.
As of now, both the calendar view as the event itself will adapt itself to show when the event is in your timezone. So no more calculating or checking to see when the event will be held. This is really convenient.
And also good news for the officers and me, its easier for us now to create events and topics and its not cumbersome anymore.
- Here are some stats, that belong to these celebrations!
- We have a magical 69 members. Awesome to have that number together with a month existance of the new site.
- We have 46 guild members.
- We have already 52 photo's uploaded onto our amazing gallery system.
- We have 283 pages of the chat blabbered full of golden nonsense <3 every page is 100 messages. So a total of 28400 messages in the chat and counting.
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